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Kalel Nimrott
EG CORP Mass Overload
297
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Posted - 2013.06.07 18:03:00 -
[1] - Quote
This system just f@cked with us solo ninja farmers. Job well done. But I cant complain, I only farmed some days a week to pay for my two accounts and ships. But its cool as long as I can adapt to this. |

Kalel Nimrott
EG CORP Mass Overload
298
|
Posted - 2013.06.07 19:46:00 -
[2] - Quote
Kalel Nimrott wrote:This system just f@cked with us solo ninja farmers. Job well done. But I cant complain, I only farmed some days a week to pay for my two accounts and ships. But its cool as long as I can adapt to this.
I would also like to add to this that day trippers are f@ck if they go alone and not multibox a little more than they do now. Nice! |

Kalel Nimrott
EG CORP Mass Overload
298
|
Posted - 2013.06.08 10:28:00 -
[3] - Quote
And after I spent two hours in a relic site I just figured out how to do them.... in a falcon with no specialized rigs and archeology to level 4. Back? |

Kalel Nimrott
EG CORP Mass Overload
298
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Posted - 2013.06.08 13:40:00 -
[4] - Quote
Resilan Bearcat wrote:We ran a relic site in a C5 last night. It took us 10-15 minutes to escalate the site and kill everything but the trigger in the first wave. At that point, we brought in a falcon to jam the trigger and a hacker to hack the cans and 2 additional looters to grab the spew containers.
It took almost an hour to hack all 10 cans in the site and the total reward from the cans was just over 350M ISK. The general consensus was that this was an extremely boring hour for everyone except maybe the hacker. We had no way of following his progress in the game until he would announce the spew was coming. Bottom line, the hacking was not worth the effort even for a group that does T3 production.
The current hacking game is a single player mini-game. The design concept of spewing containers to encourage and promote cooperation is a very poor concept. If you want to encourage cooperation, make the hacking game support multiple players. There is nothing engaging or rewarding about sitting next to a can waiting for containers to come flying out.
Given the current design of the hacking game, sleepers should be removed from data and relic sites in wormholes. The loot reward should be adjusted to reflect that it is intended for 1-2 players instead of groups.
Question: We ran the Forgotten Core Data Field which does not have the mechanic where sleepers spawn after the 2nd or 3rd container is hacked. Does anyone know if that mechanic still exist? If so, that is absolutely stupid as you will lose whatever was in that container when the sleepers spawn.
Dont do that, please. Keep that in empire. |

Kalel Nimrott
EG CORP Mass Overload
303
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Posted - 2013.06.13 10:34:00 -
[5] - Quote
Im going back to gas mining. |

Kalel Nimrott
EG CORP Mass Overload
304
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Posted - 2013.06.17 00:28:00 -
[6] - Quote
Besides, you mostly grab garbage in the cans. |

Kalel Nimrott
EG CORP Mass Overload
309
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Posted - 2013.06.21 02:44:00 -
[7] - Quote
Its minesweepers in space! |

Kalel Nimrott
EG CORP Mass Overload
313
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Posted - 2013.06.24 19:22:00 -
[8] - Quote
Day trippers are so screw....
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Kalel Nimrott
EG CORP Mass Overload
355
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Posted - 2013.08.02 10:39:00 -
[9] - Quote
Hiljah wrote:Hiljah wrote:chris elliot wrote:You already have a short range tractor beam. I'm really hoping you name all your ships "obvious". I'm sorry, that was uncalled for. Maybe you were trying to be helpful but don't read so good. Where is the button I press to get all the ejected loot? I tried to find it on your mom, that was really gross.
I actually gave you an honest answer, but you are a f@cktard. Go hide in your moms hole. |
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